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Just Finish Games

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A member registered Apr 12, 2023 · View creator page →

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A little tough to control the camera on track pad (Im stuck on a laptop rn sorry!) I'm not 100% sure what I'm supposed to be doing and things like de-selecting building units wasn't super intuitive. I agree with other commenter about player feedback, meaning queues in game that direct the player.

All that being said I think what is here is very interesting. Despite it not being super accessible to me I tried hard to play anyways because I really like the look and idea. I think this is the a solid foundation for a really fun little game, with a fresh take on an under developed genre. 

For some reason this wouldn't run in Chrome on my macbook but it would in firefox. 

Anyway, this is an awesome little prototype! By my second time rebirthing my brain was coming with all sorts of ways to expand the idea. Really fun little game, nice work! It feels very good to play and control.

Nice! How did you handle the increase in velocity? Does it increment each frame or are you using a timer of some kind?

Thank for the kind words! I have lots of ideas on player interaction feedback I just didn’t have time for,  so I totally agree with you. And I don't know!!!! I'm not even the best at my own game T_T

Thanks so much for playing and leaving feedback!

Dude super fun! Putting together such a polished little roguelike so fast is just wild to me. Great job!

Really fun time! The wizard fireball is great and super fun, how'd you handle that code wise?