Beardo, you've done it again! a MASTER of voice acting.
Here comes the Good :
- Voice Acting - I don't think there is a single game that I have played of yours, that I didn't enjoy the voice acting. It just continues to get better and better. Your voice acting alone can carry a game.
- Simple and Clean Environment - I'm stuck in a box in front of a giant screen. There isn't much going on here, but what exists in this small box is highly detailed and polished. That screen is crazy! How did you make it? I absolutely love it.
- It Just Works - Since the game is so scoped down, all your mechanics are polished and work. The controller works as expected and I didn't encounter any strange bugs. Also, having the screen display "Too Close" was a smart move.
- "I'm Surveying Game Devs, Probably Not A Big Enough User Group" - I probably got the quote wrong, but this made me laugh... and then cry. Trying to make a living doing shrimping unity tutorials, it is indeed a small sample size lol.
Some Shrimple Notes :
- I want More - This game is scoped down and small, which I usually love because it means more time for polish, but I did want a little more. I'm pretty sure you were pressed for time, so I'm happy you were able to submit something! I'm just greedy and want more!
- A Less Direct Route - I wouldn't have minded some branching pathways in a game like this or use different interactions with items in the scene to produce different outcomes. Something like, breaking the TV with the sword causes a new ending. I noticed there is an interaction that breaks the TV, but then it fixes itself, so maybe it was heading this direction?
Beard, thank you for joining the jam. Your games are always so much fun to play. Between your humor and voice acting, it's always a wild and funny ride. Cheers and thank you!