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(+1)

my understanding of the idea behind category C was that the fully rendered audio would play the same backwards and forwards - i.e. if you dropped the final .wav you uploaded to itch.io into StudioOne and reversed it, it would sound identical. your orchestration uses a lot of short attack/longish release instruments (pizz strings/harp, bass drum, do I hear a piano?) that sound much different when played in reverse.

cool composition though!