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The game is pretty simple, but done well enough for what it is. In the future I'd suggest trying to make your UI much clearer: since it's a reasonably quick game, the player doesn't have time to read all the text along the top while aiming their hits.  Even something as simple as color-coded counters along the top would let the player know their current targets at a glance:


Keep working at it! :)

(+1)

Great feedback.  I couldn't agree more.  I came right down to the wire on this one and the UI definitely suffered as a result.  I have a long list of things I didn't get to on this game, and proper UI is right at the top.  Your game Coconut Chocolate Bar Bonanza will definitely be in my inspiration list on my next jam to remind that execution trumps higher poly models and animations.