so I have no issues posting the feedback here, but I'd rather do it in chunks so things don't get glossed over in the wall of text it will create. As for the skill tree part, I guess that makes sense if a part was forgotten when you are going back to change and fix all sorts of other things. And hearing about how you have been doing that... I have a question. Do you have your ideas and processes written down somewhere? Because I would recommend, if you intend to change/overhaul/fix things here and there, start with your earliest stuff and work your way up. If you do not, I would recommend writing up everything in a piece by piece format, almost like how you would for a walk-through, and would make the recommendation of possibly doing a remake or sequel. That way you can make sure it's got the proper foundation work to then build the mansion. I say this having recently gotten both RPG Maker MV and MZ on the recent sale and starting work on a project for the first time in years. My first time dabbling in it was RPG Maker Ace, and lemme tell ya.... there's so many new quality of life things that make your life much easier, especially if you already have the coding done for chunks of the project. It's why I mentioned possibly opening this one up to see how you did certain things, because I'm still learning. But I've set a base line where I'm making the base world first, setting up the starting town currently after having finished the world map, and then my next step will be population and dialog hooking. I have a friend helping me, but I've already outlined this stuff with them and they are adding it to a Google doc so we can work on it piece by piece. I will eventually get around to some combat balance tweaks, but I'd prefer to get a bit further in to see how things are with more characters and higher levels before I actually do that input. Good luck, and again I look forward to seeing how things progress for this :)