Does Q just not work? I have it set to have a 2 second cooldown and it costs 5 power after you repair your weapon for the first time. Again, this is an issue I never experienced on my side, so I'm hoping it's not another bug that I couldn't have tested for myself.
Ah, ok that makes sense. I considered Q as a separate attack, and after a basic attack the hammer resets and gets ready for the next attack. It didn't make sense to have Q work once it already hit the enemy with a basic attack. I see what you mean about it being unnatural, and I'll play around with the controller further to find a fix.