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Octahedral

129
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1
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A member registered Feb 28, 2023 · View creator page →

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Fun simple little arcade game. Others have mentioned that the player should be a bit faster and I agree. Other than that, I really dig the aesthetic of this game! Good job!

I managed to fix the lift. It was a fun little game but I think the enemies were a bit easy for me to avoid. The music had a nice tense vibe to it though!

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I managed to escape from the attic. I wish there was a retry button when I died though, I just had to keep reloading the page. Good job on getting your first ever game submitted!

Glad that you liked it! We were aiming to make the horror environmental and immersive so it's good to see it was.

We will be able to add an audio slider in an update. As for sensitivity, do you feel like you were still able to adjust to your preferred sensitivity easily?

We are planning on working on an update so any feedback is appreciated!

Managed to fix the elevator! This is a well made game! I liked the art and visuals too. Great job!

Now that you mention it I don't think I realised the wisps made the character stronger but I picked all the wisps up and found the player could be faster than the ghost.

So I tried it again, and Q does work but it doesn't work if I'm already attacking. I imagine this is why I struggled to activate Q the first time because it didn't feel very natural for me to stop attacking.

Neat arcade game here. I struggled to activate the Q and I didn't know what I was doing wrong, I would have preferred that to be more clear. Other than that the game feels very satisfying, I think the audio helps with this!

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The mini games seemed cool but the game felt very short overall. I wish it had lasted a bit longer. I really like the visuals and audio in this game though they blend well together! I really love how you can navigate through all menus and play the game with just your keyboard!

The async multiplayer idea seems cool but I didn't notice it until I read the description. I think this games needs to be a bit more challenging as it felt very easy to just sprint away from the ghost. I liked the visuals and sound in this game though!

Very original idea! It was a bit hard to figure out how to play the game at the start but once I did I felt like this game was very rewarding! Well done! You've made a very good puzzle game with a nice wholesome experience.

Managed to get the cup at the end! Really fun game would be nice to see this expanded in the future.

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As mentioned below, it's fun but it gets tedious. I think some variation of enemies or being able to lose might've kept it fresh for a bit longer.

The mechanic seems like a cool idea. Would've been great to see more levels to see how it fleshed out.

Managed to complete the game, the puzzles were fun to try and do quickly. The doors seem to lag the game out a lot when they open and close. Overall though, nice little game.

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As mentioned below, it was hard to find the broken fences (I didn't find any) and interacting felt a bit unclear. You have some nice visuals and audio though, it fits well with a spoopy vibe if that's what you were going for.

Made it to the end, good job on this! I never thought I'd feel so tense trying to operate a lift. An interactive tutorial would've helped me figure out how to play sooner but I got there eventually. Nonetheless, good little game!

Overall I liked the visuals, the only downside on the visuals was that the contrast was a bit low between some of the enemies and background so it was hard to see. However, I did have fun playing all the way through. It was nice exploring and having to manage your casts and lives.

I don't know if high difficulty was your intention but I'm really struggling to get past the part with two tasks and the ghosts you have to jump on to get back on top. I would love to play further to see what the other levels are like but I think the game is too precise with its moves for me right from the start.

It's a good rage game, would be nice if you could select the levels to retry.

Good job on the atmosphere on this one, the atmosphere and visuals really set the mood. I do wish there was a bit more threat in the game, the enemies felt easy to avoid. Other than that, it's a nice short horror game!

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I managed to repair the doll. Nice short point and click game! You already put all the feedback I would've given in your description so that's good.

Update: Playing through it again, I didn't notice any audio. Some little unlock sounds or snipping sounds etc could really help with immersion.

I think there is a bug since after I died, I wasn't able to respawn at all. The game would just repeat the set up crew formation and death voice lines over and over again.

Also any advice for the first crabs I encounter? They seem too strong to get past.

Glad you enjoyed the art! A few people have mentioned it's not clear how long the cooldown on the possession is. Do you think this was the problem for you or was it something else?

This game honestly seems like a really cool idea and the graphics are nice! Unfortunately, I had a few game breaking bugs e.g. once I unlocked the door with the key my ghost vanished forever and another time when I respawned, my character froze and I couldn't move.

Nice job on this! Hopefully you update it in the future to address some of the bugs.

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We were aiming for a creepy atmosphere so that's good to hear! Could you let us know which controller you used? It'd help us debug this in a future update

Admittely, I expected as much since it's my first 3D game but I think updating this project will help me more about optimisation in the future. So it's something to work on

Thanks for the feedback! Do you remember where you got stuck? This would something we could look to fixing in a future update.

Glad you enjoyed it! We've had a few comments on the attack and it's something to improve in the future. Helping the player know about their sprint is definitely something to work on in a future update

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Really good graphics and environment with this game! I couldn't see the very last message because it faded too quickly. I felt really confused with what I was doing the first time, and I didn't feel like there was much to do because it seemed I could only look at two cameras. However, again amazing graphics and environment in this game!

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How far does it go? I got to the room where ghosts attack and then some pillar or door spawns but was unable to progress.

Neat little mechanic of attacking in only the light! It would've been nice to have more fluid screen movement or world boundaries though because it was hard to figure out I needed to travel up the path. Nice job though!

Thanks for the interest. We've uploaded a new zip with an exe now.

There should be a new zip with the exe in it now. Thanks for letting us know.

I will definitely consider adding controller support to any future games that require precise moves if that would be helpful

Thanks! Yeah there are some performance problems that I noticed during testing but never got round to fixing

I like the art and the world design but unfortunately the game was really laggy on Firefox

For some reason, my camera while playing and I couldn't get it back to normal. Nice job on the flight mechanics btw!

Cute graphics and music! I had some issue finding the purple tree on day 2, I'm not sure how I feel about having to complete random tasks in order to survive it was slightly frustrating. There is a nice base for a survival game here though so nice job!

Nice enemy variety and controls, I think there was a bug because I wasn't able to select speed all game. Other than that nice job!

Managed to get to the final boss but couldn't complete it. I liked the difficulty scaling, and the music went well with the game. Good job!