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There's loads of potential in this! I love the grid-based movement (might've preferred A and D to turn but that's just personal preference), and the the sense of exploration. Love the art style too, the monsters were really cool.

I did get soft-locked dropping down a level and then not having the parts to craft a flamethrower and not being able to return to the top level (unless I missed something), but would be really interested to see a more complete version of this.

(+1)

Thank you for playing it. Graphics is not my "forte", but I didn't want to use Synty characters as it is. There is a death trap if you'd fall to -1 level without schematics and enough scrap, but you can go through the wall with drawn radiactive barrel and there is a scrap there and portal back. I would definitely have an option to remap keys.