Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Cool vibe. The art is really nice, and the idea of switching dimensions is interesting. For me it was a bit too challenging (I'm bad at labyrinth games), so I didn't finish it, but I had fun trying.

I didn't understand how sanity level works (I died a couple of times, and after that I just stayed in "yellow" location, switching to "green" only to check additional paths, and in yellow location the sanity level wasn't dropping, but I guess it's not the way it really works; probably I missed some description).

Overall, really nice game!

Hi friend! Yes, nina's art is super nice, and thank you for your lovely words!

We wanted to explain a bit more about how the Sanity mechanic worked, but in the end we didn't manage to add some helper text :( one for a future build for sure!

The way it works is Sanity drops constantly when you switch to the "cursed" dimension (the green one), so that was intended behaviour! It also drops when you get too close to the monstrosities around the labyrinth lol

Glad you enjoyed the bits that you played though! Will check out your game when I can!