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I liked the mix of 2d and 3d sprites, I think you ran into a bug where if dialogue is open from dialoguemanager at the same time as a pickup prompt, you cant click on the pickup prompt. You can solve that by queue_free ing whatever balloon you have open when a pickup prompt opens up. Good game otherwise though!

Thanks for the tip! I didn't think to test that. I also wanted to pause the game at the beginning and end dialogue, but keep animations going and it wasn't quite working out, so I decided to let you run around with the dialogue going.