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I am adding the game to be available on AmigaLive for easy emulation.

Requirements 40+ MIPS? Nah, I emulated it on a A1200 with some 4MB Fast mem. 

Looks very nice! Had some collision issues at the start when I enter the pumpkin's mouth and push upwards towards the eyes, I get stuck every time. I hope to see the final release soon :)

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ohhh, cool I have no real machine to test on... good to know

Just a bare 020EC 14Mhz with some fast ram ??

Pumpkin is a fixed issue among some other things.... v1.06 final I hope.

Thanks!

Yes, still using emulation, but emulation is as good and accurate a real machine these days. I doubt it needed the Fast memory even, but I use the FastMem in my configuration for decompressing the LHA files through a loader, so the user just needs to drop the LHA in their hard-drives folder and run the game from the AmigaLive "single-player" list.

Another issue which I hope you are aware so to plan to fix, is that the weapon projectile sprites disappear and reappear at random.. Enemies can see you through walls and are also able to pass through walls (not sure if its supposed to)... 

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projectiles do this if cpu power is too low, 68040 should fix it, enemies are ghosts, they go trough all

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The sets the requirements then.. everything else plays nicely..