Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Maybe, but the moba genre relies on many different skills and a much bigger overview. This game has no focus on multiple skills and strategic maneuvering. It has one straightforward skill with a very small contact window and a pretty big delay. I really don't want to moba controls with these mechanics.

If you're trying to design a moba-like game, then start with moba-like premise in mind, I think.

And thanks! :)