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Game was a bit challenging.  I didn't figure out how to refuel my battery.  I think bouncing back on destruction of a block is jarring.  I think the progression of seeing most of the level before diving into the mines is better than starting deep in the mine and trying to find oneself around.  Maybe have a hint arrow/indicator to where the resources are would be helpful.  I felt having gravity was kind of weird at first.  Also, the end game amount is kind of impossible to get given how challenging the game is.  I like the audio and graphics especially the resources flying up towards the camera.

This is valuable Info 

I will have to improve my tutorial


As for destruction of Blocks maybe lower the pushback


 Seeing most of the level before diving into the mines That is a great idea I will take it


Thanks