very lovely art, pulling out organs was the best part, i was having trouble pulling the small organs from the third body. the breathing throughout was very intense, maybe the breathing should kick in when the body is about to die to indicate to the player that they don't have much time left to dissect. organs squishy very nice
Viewing post in The Coroner jam comments
The bodies are dead bodies, so the breath is actually the player's breath. We wanted to indicate that the longer time the player spends on a body, the more frightened the player is. And in fact the last body is alive, because when you have pulled all the organs from the last body, you will hear a scream (but we didn't do a good job on showing that). But thanks for the comment!