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the controls were an initial design decision about trying to make the game fit onto an nes controller. i knew it would be a little off putting to some people but i decided to stick with it, i felt like it added to the oppressive feel i was going for while keeping it simple enough to be understood quickly. i do understand where you're coming from though, especially since one of the weapons is a gun and it would be easier to aim with a mouse but if i were to continue it i would still try to keep the controls super limited like in this version (i did also end up having to add an extra button anyway though lol). thank you for the feedback, it really means a lot!