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Those animal noises were great! Level 2 tricked me when the bug sped up, but yeah, was not expecting the difficulty there at a few places. Art and sound design helped fit the theme well (and I mean that entirely as a compliment). Fantastic job!

OH, THANK YOU SO MUCH! The animal sounds were the weirdest part of working on the game, because I don't have much experience in voice acting. It's really nice that you liked them and everything else! I had thoughts that the acceleration in the second level might be inappropriate. Thanks for reporting it, I'll try to avoid that next time. Thanks again for your feedback, it's very important!  ⸜(⸝⸝⸝´꒳`⸝⸝⸝)⸝

Regarding the acceleration, my suggestion would be to include some speed up, but maybe not as fast as you did. Do a more gradual ramp up as the player goes along. It wasn't that it was bad; it was unexpected. I really liked how it made the game harder, but being more subtle about it would help.

I agree with you. During the playtest I thought this acceleration was very abrupt, but the people I asked to play didn't say anything about this spot. So I figured it was fine and I was imagining it. I sped up there also because I was trying to get into the rhythm of the song.  I'll take your advice next time! (ღ˘⌣˘ღ)