I enjoyed the choice of language options, even though I don’t know Spanish, and the retro style and design that reminded me of classic horror games like RE and SH. The sounds, creepy jumpscares, and additional mechanics like pushing cabinets were great for building tension. The retro-style cutscenes, especially the ending credits, were a standout, and I’d love to see even more of them. As for areas to improve, I’d suggest marking exits more clearly, adding more freedom to explore rooms, and making it clearer when to run from the monster. The flashlight could also be more useful, perhaps by stunning the monster temporarily. Overall, it’s a fantastic game with an amazing retro horror feel, and I’d love to see even more depth in level design, cutscenes, and potentially new characters to save with their own stories. Thanks for the great experience!
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Thank you so much for your detailed feedback! We're thrilled that you enjoyed the retro style, cutscenes, and mechanics like the cabinet pushing and jumpscares. We appreciate your suggestions about marking exits more clearly, adding exploration freedom, and making the flashlight more functional—those are great ideas! We'll definitely take them into account for future updates or projects. We're glad you enjoyed the experience, and we hope to bring even more depth and new elements in the future. Thanks again for playing!