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(+1)

Great game, I liked it. Cool graphics and enemy models. There are a couple of things that could be improved:

1) When moving to the side, the camera immediately changes tilt, I would like a gradual change in degree;

2) Skeletons that hit close have too much health, I would like them to be stronger, but have less health;

3) In a game like this, it seems to me that the jump should be higher (so you can add all sorts of secrets tied to the jump);

4) There are no sounds of jumping and running;

5) The skeleton mages projectile flies too fast. You can make them shoot at the place where the player will be in a second, but make the projectile slower. This will force the player to dooge, and not just run to the side.

Overall I liked it, and I would like more. Good job!

(+1)

Thanks for input. Balancing difficulty is always tricky and I agree. I did made game a bit harder since it short but at start enemies were even bonier and harder to fight. Jumping is a good idea, mainly tried to mimic Quake player movement. Sounds is my weakest link, I had walking sounds but it was too distracting so had no time to tweak it. I really wish to make more if people like this game so your comment is very encouraging.

Yes, give us more, I'll definitely play!