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(1 edit) (+2)

Devlog 2!

Hello everyone, it's me again.


There has been quite a lot of progress:

QuestionAnswerThe Epic Return Of The Epic Empty Column
Are the models imported to the Game Engine?Yes.
Are there any new sound effects?Yes, many.
Have you modeled any cars?Well, I have modeled a placeholder car.
Have you implemented the base logic for Vehicles?Yes, I have. But the process was very painful.
Very very painful. Like seriously painful.
Like no joke, really painful. Like it wasn't even ful, it was just pain.
Have you programmed the Vehicle AII'm working on it! It currently can follow waypoints and stop at gas pumps.
Have you made any additional 3D models?Yes, I have added many new environment-related models.
Any animations?Yes! I have made around 4 animations for the player & I have imported them.
Are the Gas Pumps interactable yet?Yes they are! You can pick up the pump head & vehicles can knock the Gas Pumps over.


By the way...

I'm creating this game with Unreal Engine 5!

I don't have much experience with Unreal. But I love it!
I'm also using a plugin called UnrealSharp which allows me to program my games in C#!
Also, No. I'm NOT abandoning Unity. I hate how people throw away years of their experience just to stick to another tool.

Gallery

-The junk yard



-The Day & Night cycle (WIP)



-The Gas Pump (WIP)

(3 edits) (+1)

haha, it’s funny that they can knock over gas pumps 😸


EDIT: LOLOLOL U JUST EDITED UR POST AS I POSTED MY COMMENT.


edit2: ohhh and I can see the car model. It looks nice :3

(+1)

Thanks :3

I think this game is going to be harder than Reanimated just because of that 'knocking over gas pumps' feature😅