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 The intro illustrations, polished animations, and overall visual style impressed me right away. The mechanics, like item pickups (bat, shotgun, moped), add depth and make gameplay addictive. I appreciated the detailed tutorial with its humor, and the hub area with customization options and difficulty settings was a fantastic surprise. I initially thought some features weren’t working in level one, but everything seemed fine by level two. Overall, I’m surprised by the level of polish in just 10 days—if you tweak the difficulty and expand collectible options, this game could be perfect for mobile. Thanks for the experience, and good luck!