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(1 edit)

Bugfixes (10-25-24, 12:11pm CST):

This is a bug fix to address the following issues:

  1.  Some players didn't realize they could open doors. 
  2.  Some players didn't know they could destroy crates with melee attacks. 
  3.  Some players didn't realize the need to climb in two areas.
  4.  A bug where door interaction text stayed on screen indefinitely,  blocking the player from seeing other text.
  5.  A major bug where a player was unable to fit in the narrow alleyway passage, completely blocking progression.

It is a serious fix because it prevented some players from being able to progress beyond the first few minutes of the game, and constitutes:

  1.  A simple pop-up dialog in one area (the first house).
  2.  Simple widget popups when near interactable doors and ledges.
  3. Proper text removal from interactables.
  4. Improved collision in alleyway.

Bugfixes (10-25-24, 1:50pm CST):

  1.  Resolved soft lock where keys don't respawn in environment after death.
  2.  Resolved issue with audio system where music would stack after death.

Bugfixes (10-25-24, 3:52pm CST):

  1. Final fix! I resolved one last issue with the music manager!