Really liked the visuals PSX style graphics are so much fun to look at. You have no idea how excited I was to rip out my Xbox controller out for this one, and it seems like there was a ton of polish to this one, having an extensive settings menu and even more lore within audio files and text files outside of the game itself. Neat stuff here, love the Resident Evil style gameplay, feels like a love letter to RE1 and Silent Hill 2. The cultists showing up behind the gates scared the hell out of me. I really wished I could have finished but I encountered a bug inside the house that got my camera stuck inside the bedroom's camera. Even when I'd hold down L2 on my controller to use the player camera, it seemed to get stuck on it. It happened again outside with the lone cultist in an alley way. But I see you've been insanely dedicated and rolling out bug fixes which is awesome. Not sure if it was supposed to play into something but the game turned on my laptop's webcam.
Play long-lost PS1 demo
Requiem (1998) – Unearthed from the Archives's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #9 | 4.000 | 4.000 |
Fun Factor | #12 | 3.778 | 3.778 |
Overall | #13 | 4.111 | 4.111 |
Visuals | #14 | 4.556 | 4.556 |
Originality | #23 | 3.889 | 3.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Game Development: James Pierce; Composers: Jeremy Pierce, Antonio Jennie, David Mayo, and John Lutz; Character Modeling: Ancient Obelisk Studio
Did you use any third party assets, if yes what assets did you use?
Third party 3D models were used. A full list is available on the game’s page.
Did you choose from one (or more) of the optional secondary themes?
Death is Only the Beginning
Does your game contain 18+ content (Nudity, Gore, Language)?
Mild gore (PSX-styled and not realistic); one swear word in one written note
Leave a comment
Log in with itch.io to leave a comment.