I really like the sounds and art style. the intro effect was incredible. i'm not very good at puzzle games, so i couldn't figure out how to get out of the first part though. maybe a hint system?
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Thanks for the feedback! A hint system is something that could be possible for a bigger game, but due to the short length of the game and break in immertion I'd not use such a system in this particular demo. I think it's more or less a fail in game design if such systems are needed :) But thanks again for commenting!