this was really cool! i was upset the ghost wasn't just helping me put the books back where they go, like i've got a job to do and the ghost isn't helping yuh know lol. some issues i had were the ghost could hurt you through walls, maybe just a doing a ray check to make sure it can actually see you would fix that, and the speed at which you lose health was very high (although i'm not sure but there might be some magic pixel funny business going on with the health to help you survive when it's super low, if so good polish on that). it was a really fun experience overall, great job on this ya'll!
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yes the health through walls thing was giving me a bit of grief but didnt have enough time to fix it, i think it can only nick you around corners right? in the 0.1.4 version i panicked because i didn't realise the hitbox for the ghost could get you through an entire bookshelf! thought i fixed it but noticed it while other people played 😭 that's something i need to trial-and-error out of the next version. there are raycast checks constantly but i must've missed something with the health vs scare prerequisites😂
aha yes there's a little buffer zone around 1 HP to give you a little extra fight, and its tuned for about 2-3 "scares" before death, 1 felt unfair and any more kinda ruins the fear effect.
man thank you so much for your feedback, and thanks for checking the game out!