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I spent about 3 hours figuring out the hacking device, and I enjoyed the realistic computer interface and engaging story that gave off System Shock vibes. The sound effects, voiceovers, and plot twist with the AI were very well executed, adding to the immersive experience. The PDA mechanic is clever, but a small hint on controls could help with the high learning curve—though I understand that’s part of the charm. It’s an excellent, challenging game with potential for more secrets, areas to explore, and additional hacking-based puzzles. I’d love to see more if you continue developing it. Thanks for the experience

(+1)

I'm really glad you delved into the hacking device functionality. I spent a lot of time on the backend for that thing before realising we wouldn't have time to properly teach the player how to use it so it doesn't get as much use as I would have liked in gameplay. Thank you for your feedback and for playing the game, I'd love to expand on this concept in the future!