This felt a bit torn between wanting to be funny and wanting to be scary.
The atmosphere was great at the beginning, I was ready to be freaked out and then ended up getting stuck on invisible walls trying to outrun a giant hedgehog under bright lighting.
I had to stop playing after the second death because it kept kicking me back to the beginning of the whole game and I couldn't bring myself to do the opening section for a third time; a checkpoint at the beginning of the collection sequence would've made a big difference.
Really loved the aesthetic, and kudos for setting up a full-fledged menu with display options etc (would've loved the ability to invert mouse but that's because I'm a weirdo). It just felt like it was chasing the meme a little too hard