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(+1)

It's a shame its unfinished, because it already does one thing better than a lot of point-and-click adventure games - no moon logic :]

I do plan on doing some updates to it when I get the chance to at least get it closer to the state that I wanted it to be in. And thank you! My main focus was to have a semi-complex order of events. I've got a whole flow chart of ways that items could be found.