Thank you for playing and for providing interesting feedback!
Yes, the ships can shoot each other. Initially I also planned to add some damage when they collide.
I think that this game really needs different types of enemies in order to be more fun. Here is what I have initially planned but didn't have time to implement:
- Asteroid field with 3 sizes of asteroids. Small ones can be destroyed by shooting them once. Medium ones can be split into small ones. Large ones have to be avoided.
- Small enemy drones that can be one-shot
- Current enemy type (probably should have less HP as you suggest)
- Copy of the current enemy but with a shield that would turn on and off every 3-4 seconds.
- The boss ship with many turrets. They each should have only 1 HP but their number should be terrifying.
I like your idea of adding more movement to enemies. Right now they are supposed to move diagonally with some random values but it's buggy and should be reworked.
Very interesting idea about adding piloting tricks like barrel roll. I definitely want to play-test it 🤩
I have many ideas of how to expand this game: voice acting of dialogs between the two pilots, shields, pick ups for health refills and weapon upgrades, etc. But first I need to improve my skills in Blender in order to be able to make better graphics 😭