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Good game. The gameplay was made in a cool way, I liked the animations of the enemies. It's interesting that the levels are generated. When climbing again I noticed that the passages were different. When strafeing, hand animations change too abruptly. I also caught a bug, when you get close to the wall, the player’s speed becomes very slow.

(+1)

Thanks! I just fixed the strafeing animations for a future update. 

I couldn't replicate the bug you noticed though but I'm going to redo the wall meshes and colliders soon and will make sure I test for this.

Appreciate the report!