The idea is really cool. I had some problems with defeating enemies though. Can they be killed? It would be helpful to implement some feedback for hitting them successfully or when the lose life.
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Hi, thank you very much for testing. You’re right; it’s hard to tell if you’re hitting the enemies. I’m considering adding a health bar to the enemies. You can defeat them—the only exception might be if the frame rate drops, which can sometimes cause collisions not to register, but that shouldn’t normally happen. Thanks again!