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(1 edit) (+1)

I enjoyed everything  about this. 

So much fun. Easy to play and is easy on the mouse.

I liked to reload sfx sound and the music was cool.

I loved the strafe and forward movement you decided on.  

The use function on the crates was  a good choice.


Really cool idea for a wave of enemies game when you are stuck in different scenarios.

(+1)

Thank you! 

The loot mechanic was something I've always wanted to try, to have sort of world space UI elements, so I'm glad I got a small part of that implemented.

Back in the day Splinter Cell had this system where all the UI in the game was cast on walls around you which I thought was so cool.

Anyway, thanks for playing :)