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(+1)

This has some good effects, I really like how the atmosphere is built with the lighting and static, but also with just in general the sounds. The way you made the walking animation (procedural animation I presume) is also interesting and fun, and probably unintentionally added to the unnerving vibe for me when the joints started to go mad and the walking cycle started to look like his legs were bent backwards, but all to more it made the monsters movement more grotesque. Good work on this!

(+1)

Thank you so much! I'm so glad you liked it😄
Also yep the animations were procedural and I actually used this game as a learning experience for that feature specifically, since I've never done that or ragdolls before😁