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I really enjoyed the experience! The sequence in the dreams was fantastic, and I felt the game wraps up the story in a complete, well-rounded way, delivering its message, saying what it needs to say, and still leaving that taste of “I want more.” Very well done! I do have two observations: 

1) The music after hitting the boss feels a bit counterintuitive, as does the music in the chase scene. The track should evoke that sense of urgency, that feeling of “What the hell did I just do?!” but it doesn’t quite get there. I felt the music didn’t align with what I was supposed to feel. Maybe drier sound effects could help highlight some of the environmental details. 

2) The tiger contrasts a lot while moving through the forest and “floats” over the sprites. It might be more effective to show only feline eyes, making it clear there’s a predator lurking but without fully revealing it

(+1)

Thank you for saying what was good along with what could be improved :))

The goal for the music was to try and reprise the intro trying to reinforce that the game had a bit of a theme song, but I can see how that didnt quite hit the mark.

On the tiger tho, we know he was a goofy lad hahaha. His programming is pretty interesting! and by the time I had finished the first run at the sprite there wasnt really time to re do it, so if we made the game again we would probably edit that sequence quite a bit, make the tiger look more menacing than goofy but also work in some actual cut scenes with different camera angles and stuff, and the idea of having the eyes just show up was on our if we get time for it list of cutscene ideas as well, so we doubly agree thats a good idea :D