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The art, voice acting and layout were all top notch! Unfortunately I failed in the first challenge (it seemed almost impossible to click fast enough to break enough skulls to find the heart?) and then it skipped straight to the leaderboard screen instead of making me pick one of the cards like it said in the intro.  Of course, I can tell where you put in most of the time and you can't address every bug so it can't be helped when you're on a time limit. But I can obviously tell that in addition to the great narrative stuff and aesthetic stuff you've put together there's a great game there as well! Would have loved to try the multiplayer as well! 
Good job for what you have and I'm keen to play it again in the future!! 

Thanks so much for playing and giving suck detailed feedback. Some lesson were certainly learned on this one. 

As you identified I discovered 5 secs was a little to brutal, but only after I had it pretty cooked in. With this I had to simplify the mini games I intended as well as due to my other snags I hit getting it working lol. 

The cards were supposed to be a big part of the game and add some variation, horror and further narrative I suppose they will have to go under the oveescoped umbrella...