I understand what you're saying, but I’d like to clarify a few things. Genex Love 1 has had nine updates since March 2022, averaging about one update every three and a half months. I’ve managed the same frequency for RBL2, resulting in a combined update rate of nearly once every two months.
This year, however, has been especially challenging. I’ve been dealing with personal struggles, including bouts of depression and persistent health issues like back pain, difficulty breathing through my nose, growths in my groin, and acid reflux, to name a few. I’ve also had to spend a lot of energy visiting doctors and undergoing various exams and three surgeries. My family has needed more of my support due to their own medical issues, so it hasn’t been the easiest year for development. Despite everything, I’ve done my best to keep the games moving forward.
I get what you’re saying about finding help or building a team, but I’m facing two main obstacles. First, finances are tight, and what I make currently is just enough to support my family. Second, I’m not sure I’d be comfortable working with someone else in this process. Still, rest assured, I won’t abandon these games—they’re my passion and life’s work, and nothing but death will keep me from creating them. I’m optimistic that the first 2 Love Genex update will be ready soon.