This one was really fun. Good difficulty scaling. I can see the Vampire Survivors inspiration, and there’s obviously a ton more ideas from that game that could be incorporated here. My one thought is that the mana system feels a little bit awkward. I played 3 times, and in two of those runs it really hindered my ability to attack (the fun part), and I was unable to build around it. I think that could be improved by just increasing the base restoration rate though, or restoring much faster after waiting for a few seconds. Anyway, great job!