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Glad you enjoyed it :)

The monster grabbing through the bars was a though design decision, ultimately we decided that the monster should be able to "grab" through the bars if the player is to close.  Would you say that the monster being able to "grab" through the bars made your runs frustrating ? Or did the monster get you in a way that seemed out of range ? 

Thanks for playing our game and leaving feedback, we really do appreciate that. :]


Especially with the low frame rate and level of detail, there wasn’t an obvious visual cue that the monster could do that, so it felt unfair or unintentional. Perhaps if the arms were visually contrasting and stuck through the bars, grasping?