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Here I was thinking that the game was really easy, and didn't work properly when I won. Then he came back up, and made me reconsider lol. It wasn't terribly challenging, but for a jam, it was pretty close to perfect. The progression is really well done, and the attack patterns were very intuitive to learn. My only recommendation would be giving a way to see the player's health. Great work!

Hi!!! Thank you so much for the comment! I also wasn’t very happy with the player’s life mechanic. My idea was to use the theme so that the character’s light would fade as they took damage, but in the end, it didn’t turn out as well as I’d hoped.