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Fun concept! I really like the idea of a Kangaroo putting anything into their pocket. You could expand it to be a wacky platformer where you're pocketing sections of the level to place somewhere else, completely reworking the level. That's prolly not what direction you were thinking, but I find this idea to be pretty funny.

This has a lot of potential, great job!

Thank you!

I had a couple of other ideas of things you would be able to pocket (hazards, enemies, animals (?), ...), building puzzles around having to think about where and when you pocket which object, since you can only carry one thing at a time.

I really like your idea of taking it to a whole new level, where the level would become a pretty literal puzzle this way, haha. It could create a pretty unique mechanic.