I had fun playing A Witch's Cure. I really liked the potion making mechanic. I liked the art, writing, and music; in this regard, I think you totally nailed the aesthetic you were going for. Dragging and dropping the ingredients into the cauldron was cool. As I began to understand what ingredients to use for the potions the gameplay started to become really easy but in a vacuum its a pretty cool implementation that lends itself to a more complicated game design.