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(2 edits) (+1)

finally tried the demo for this! I definitely think the art is very cute and it has promise, but there's quite the oddities and typos on lines and it's a bit of a pet peeve of mine lol

1.  Nono saying the line "Can I now go to the shopping with you" after doing her transform, which could just be shortened to "go shopping with you". I don't mind longer lines, but "to the" here would seem better if followed with an actual place, instead of just cutting the sentence flat? I just mean it would make more sense if it was something like "can I now go shopping to the store with you", or something.

2. picking to pressure her on arrival also has one of the textboxes saying "You" on top of the textbox instead of "Nono", and the actual line starts with "covers her face in embarassment and shakes her head". This should be a narration line so there shouldn't even be a name in the UI, and the actual line should have "Nono" in front of it.

3. I almost forgot how Day 1 kitchen interactions and constantly eating toast have a line that's out of order, and hits the player with "But I don't, I eat more toast" out of nowhere and feeling disconnected from its previous line.

Other gameplay oddities are definitely me seeing Nono's stats go down to 0 out of nowhere on Affection & Lust upon loading any saves at all, in general. Even if I had 30 or 50 at a time, I'm not sure it's just negative interactions. Dunno if me getting caught shower-peeking that one time is the reason, but it keeps happening even when I start anew. Seems to happen pretty often.. even at one point I unlocked the "fondle" interaction option and then soon after I lose it lol.

I'll assume the public demo is just a little bit behind compared to patreon / eventual kickstarter backer builds, so I won't try to be too meticulous since it's probably too early to do so. but it definitely seems like lots of polish are in order. I just hope the project turns out well!

(2 edits) (+1)

thank you for playing and reporting the issues you experienced! 

Nono has a strange way of speaking toward the start of the game, as she is not a native speaker of the language! We are really trying to portray that she doesn't quite understand what things are (is shopping a place? Or an action? Either way, she wants to do it!)

That name UI and dialogue issue at the pressuring part is definitely our bad though lol

We will check the toast dialogue as well, as the programmer decided it needed to be extended last minute.

That issue with her stats seem like it's definitely just a bug we need to get fixed. Sorry about that!

(+2)

that's fair. I do feel like if Nono is meant to be depicted that way, having the MC mention it in monologue, or having her confusion be presented with quotation marks on things she's not sure about, it could indicate the tone and the fact that she is slightly unsure. Putting an ellipsis could also work, but that's a case by case basis.

thank you again for the rest!