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(+1)

Very cute and fun game. I loved the sounds the ghosts made. Some ideas: I think it would make for a more engaging gameplay loop if there was some kind of ultimate attack that I’m charging up every time I defeat a ghost. If you did do that you’d probably want to spawn even more ghosts to compensate. Also, maybe consider adding a vertical dash attack, or some kind of explosive ‘ground-pound’ attack. There’s lots of fun stuff you could add. Anyway, great job on this!

(+1)

Those are wonderful suggestions! I was thinking about adding one of those in my game, but due to time constraints, I had Max use only one attack to take out the ghosts. I was also thinking about adding a zombie enemy, but once again, I didn't have enough time to do so.