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Thank you so much for the feedback, this is exactly the kind of feedback we were looking for.

Sorry about the state of the game, I hope it wasn't too stressful. This was our first jam so I think we might have had a little too large of a scope. I spent a bit of time on the dialogue boxes and switching from implementations and then combining them but I was not able to get them where I wanted to.  I think for the next jam we might try to go even smaller scope to make sure we can focus on playtesting.

When I switched the dialogue box implementation I didn't have enough time to finish the old lady ghost child quest so that's 100% on me. I'm thinking I should disable movement during dialogues.

Thank you for the feedback on the heart UI blending too much with the background. We'll be more mindful of that.

Thank you for the suggestion on the spacebar completing the line of dialogue. I do think that would be a good change as well.

Once again, thanks for playing and for the feedback. I found it very valuable and useful in confirming some issues I thought existed with the current build. I'll have access to a windows machine today and look forward to trying your game out!