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(1 edit) (+2)(-3)

Hello, I would like to clarify several points regarding this post, which contains numerous errors and false information intended to discredit Quest Games Optimizer. I am surprised that, in addition to copying QGO, you allow yourself to spread false information about it. Competition is one thing, but spreading false information is another.

I want to set the record straight regarding QGO. Before detailing my points, I want to thank everyone who has contributed to making QGO what it is today, as well as all the users who have placed their trust in it.


Pay for extra options : you don't have to pay anymore for that

Launching apps: If you hover over the application profiles, you can view the profile information in QGO.

Tuning apps: Many QGO users have compared QGO to what you offer (and I did), and here’s the conclusion. The vast majority of profiles generated by your AI are ineffective and have never been tested. The FPS/frame rate is unstable with huge drops and your FFR is highly visible. Instead, your AI reads some kind metadata to attempt to construct something inconsistent. No AI can play a VR game, nor can play games from start to end, nor use controllers, nor play in multiplayer, nor complete all levels, nor change difficulty, nor play in all conditions, etc. Your AI will never replace a human who genuinely plays the game and monitors performance to maintain a stable frame rate and carefully crafted profile to fit all conditions and take part of the whole headset capabilities. Behind QGO, there is a team of real people dedicated to thoroughly testing games to create settings that work well and do not degrade the gaming experience. Games are tested down to the finest details, from every angle, for hours, even days. To produce quality profiles for users, the team has spent three years optimizing 860 games. And we continue to test new games daily to maintain a catalog of quality profiles that is attractive to users. Moreover, user-submitted profiles are tested and refined by the QGO team, meaning QGO profiles are only validated and reliable profiles, not random ones, as you seem to imply.


An IA can't play at the place of a human : 

AI can't move joysticks, take off and jump, crouch, well, reafir like a human, make decisions, answer questions for us when PNJ dialog, drive a car, dodge bullets, make fish at the right time, open a parachute at the right time, have interractions or to test every game mode in every condition, choose maps and weapons, guilde in shooter, etc... You're IA can't do that

Even if an AI were trained for a game, it would take months or years and would have to be done by the studios themselves. When you see the AI of enemies, it's not possible to make an AI for a real player or simple games like GO or Poker or Shogi at best, but we're talking about 3D and immersive games here.


Security: Three years ago, I created QGO, and when I wanted to put it on their platform, SideQuest asked me to provide them the QGO source code (in the past, they had expressed a desire to copy the behavior of the app that preceded QGO, a sort of "v0"). I refused and stood my ground. They saw that QGO used accessibility permissions (to detect app launches; you’re aware of this since your app copied this principle from QGO). SideQuest claimed that, because I hadn’t provided them with my code and was using this permission, I must have malicious intentions. SideQuest’s accusations are completely unfounded, yet they spread this false information everywhere and refused to list QGO on their platform. So, I turned to Itch.io to launch QGO, burdened by this false information, which apparently still follows the app to this day…

My application has been audited several times, notably by Basti564 (Ellie), the developer whose idea and code you also copied (DreamGrid). It was shown that I had no malicious intent behind QGO (you can ask him). Unlike your app, QGO is transparent, and this permission is disabled by default. It is therefore optional, allowing users to control this permission, unlike your app, which forces accessibility permission via ADB, so your users are not informed that it is enabled. Your users have no option but to go along with your choices and your lack of transparency toward them.

Moreover, forcing this permission via ADB disables it for other apps using it, such as QGO, Pi Launcher, and DreamGrid, for instance. You should review its functionality, as some of my users have complained about this after trying your app, and I have noticed it as well.

Privacy: QGO does not share nor store any user data. The user’s email is used to validate the purchase and to create an account to which they can link custom profiles and organize applications. This is also useful for support requests, as it allows locating the relevant account and assist the user personally.


Please do not delete this message, users need to know the truth and have the right to access the real information about QGO.

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Hello, I am open to discussion, and would like to thank you for taking such interest in my tool.

I've done my best to accurately describe the difference between our products. Unless I've misread, nothing you've said contradicts the content of this page.

Quest Game Tuner isn't just a copy of qgo. It serves a similar purpose, yes, but it was coded from the ground-up with many additional features and more to come.

I actually tried quite hard to set the two apart, but you updated your page shortly after my launch to mimic the marketing of my tool. QGO's page before Quest Game Tuner was very different.

Tuning: My AI is not perfect, but feedback from users has generally been positive. It generally achieves much higher than stock settings, but requires dynamic FFV / dynamic FPS to smooth over performance bumps.

Security: I'm not sure why SideQuest would treat you like that (they've always been very nice to me!) I trust Ellie (Basti564), so I'll add that info.

I didn't "copy" Ellie's code. I forked DreamGrid, which forked PiLauncher. The original creators of both now recommend LightningLauncher.

As you said, there's nothing nefarious about an accessibility service (it's a well documented feature of android) however I'm looking into making it optional as well.


Privacy: This matches what I said exactly. Thank you for confirming your use of personal emails for registration and profile sharing.