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Thanks!

I'd like to get some gameplay mechanics that don't involve swooping down to the ground, because it's hard for players to do without hitting the ground and I need variety. Dropping something would give variety for sure.

Yeah it was pretty easy to hit the ground.
By the way have you considered adding different game modes? I feel a tower defense could be a cool one, something like the vamp vs zombies: You fly and drop turrets, mines, bombs , and  you can fly resources from home to build points, goal is to protect a buildings or a love interest... 
I just think you have something cool. Keep on going fren.

Oh that's a unique idea. I like it. Once I get to the point I'm ready to flesh out bigger game modes I'll keep it in mind.