that sucks. windows can go suck a dick. but it's not the end.
vianite
Creator of
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Thank you for playing!
You just missed the demo version update I pushed to itch.io. I remade the puzzles but kept the original puzzle as an optional bonus challenge (the entrance to it is a bit hidden on purpose).
The tone and the setting are both considered decisions. I like them but I understand there can be critics.
The combat is still in early development but I'm glad it got you intrigued.
I'm glad to read you're looking forward to this game!
Sorry for being a bit vague. Yes on full throttle. But what I meant is that I would have liked it a bit more action heavy. But I just realized it's a biplane and not a fighter jet lol so my bad man. It's a bit bare bones but I totally understand because it's still an early demo. Maybe it felt cool enough that I kept wanting more. Like it got me a bit on the hook and I wished more back in my brain. It's promising so hope you dev more.
For some reason this has a lot of charm to it. The music is great and fitting. The grey graphics are enough but I still wish I saw those colorful liveforms you have on your cover pic. Not sure if this is completed or are you planning to add something to it? Obviously gets a bit boring rather quick but I like the effort.
Thank you! Man you really brought a smile on my face when you mentioned From Dream. So neat that someone remembered it. I actually made a game between this and From Dream called Midnight Search but never polished/completed the final level(s) so I never published it.
Thanks for the feedback and bug info. So you didn't get to use the hookrope on the ceiling? Well you didn't miss much in that case. It just had an ending screen thanking the player and a character sprite (the same girl that is on the cover).
There seems to be bugs on the saving... it was one of the last things I implemented before the demo so not a big surprise there. That's still weird, it should make a new safe file every time you close and open the game again. The file can be deleted (or edited) manually, on windows it's on %APPDATA%\Godot\app_userdata\virus_brain and on linux ~/.local/share/godot/app_userdata/virus_brain.
Yeah I have already decide to make another type of puzzle for those computers. Happy that you managed to brute force it.
Downloaded it, still dropped but the floor somehow managed to catch me lol. Cute litle game. I saw your post on /agdg/ earlier telling you need to guide others to play but I found it pretty intuitive. I didn't even reqognize the how to make coffee sign until I had already served a few cups. But the labels saying the "pitcher is empty" and "milk needs to be skimmed" helped a lot though. But I think all those tips are still essential there. The gameplay was pretty simple but this an early demo.
Lol, damn, maybe it was a bit too hard.
It's a columnar transposition cipher; it requires you to shift the letter columns and the most top row is the key.
Unscrambled it looks like this:
K E Y
H A P
P Y C
And the columns are then shifted according to the alphabetical order of the letters in the keyword (in this case KEY becomes EKY).
Here's the puzzle again:
E K Y
A H P
Y P C
And thus the answer is HAPPY(C). C is a null character added just to fill the column.
It has a bit of a Lynchian vibe which I like. Overall nice graphics. The game crashed when I was in storage and tried F on the keypad. I managed to get the ladder down and as soon as I climbed it the game ended or crashed? It's a bit clunky but maybe that's part of the appeal. Thanks for the upload.
Thanks for playing.
Yeah the columnar transposition cipher can be a bit hard for the first time. And the game lacks a guide or in-game tutorial and high-lights tips as of now. I have the controls written on the itchi.io page but sadly it doesn't seem so show up on the jam page. Any way I'm happy you liked the demo!
Yeah it was pretty easy to hit the ground.
By the way have you considered adding different game modes? I feel a tower defense could be a cool one, something like the vamp vs zombies: You fly and drop turrets, mines, bombs , and you can fly resources from home to build points, goal is to protect a buildings or a love interest...
I just think you have something cool. Keep on going fren.
Tried to run this on Linux but couldn't make it work even after installing libsdl2-image-dev. But maybe that's just a problem on my end not in the build. So I played .exe.
I don't really play bullet hell games so I didn't get that for. Never the less this game has a certain charm to it. Hope you add some light story to this somewhere down to road. I've not played the original but I liked the silly halloween edit.
Happy Halloween and thanks for uploading!