The art was great, I enjoyed the atmosphere given by the light carried by the player and giving it one direction, gave you a feeling of vulnerability. The player helping the ghosts come to peace was also a good concept and it was a nice searching game. I did feel like it needed a mini map, sometimes I would pick up items and place them down and was not sure the last place I left them, sometimes under tables and I wouldn't be able to see them. I also wasn't sure why I was killed at times, when I thought I was helping the ghost. Or if there was a difference between good ghost and bad ghost. The mechanics were fluid and I thought it was a fun game to play.