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Concept was really cool, but the bugs and sound design choices kind of really set this one back. I finally managed to get everything to the van on the final day, but when I tossed in the last piece, it got stuck and I couldn't pick it back up again, and the game wouldn't let me continue. Another happened when the pigman found me in the basement, but he couldn't come downstairs. However, he also didn't start to search again (de-aggro) so I had to kill myself to advance.

One major annoyance with the game was how loud he was. I didn't mind what he said or even the volume, but it wasn't proximity based, so I had ZERO clue where he was, based on what he said. It always sounded like he was right next to me, which didn't add to the terror, but took away from it. With some work this could be a really fun game.