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(+1)

Very fun and interesting mashup of shmup and platformer. I liked seeing your progress on the thread. Since I didn't find anything wrong with the gameplay or any bugs, I'll make some nitpicks on the art. Now the moment I got the first axe weapon and used it, I thought "wow, that animation looks weird." Worst part is I'm not an artist so I can't say exactly why it looks weird. It might have something to do with mixels or rixels. I understand much of the art is probably not final but I just wanted to get that off my chest. Otherwise it's a good game and I found the difficulty just on point.

Ty for for playing dud

I understand the axe problem, i'l explain it so maybe it would also be useful to you: axe subW is the one projectile that i rotate via animation (and make it bigger and shorter) and not via different sprites. You are the first to voice it, so double ty for making me notice dud

GL w lombard