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Most of the game, Lewis seems pretty neutral. He's not really a "good" or "bad" person, even if the transformations are spiteful and selfish in nature. I'm wondering if, in future updates, player-made decisions will change Lewis' personality (For example, morally bad decisions make Lewis more cocky) in any magnitude, from slight changes in writing to entire story paths (though, frankly, it would make a lot of sense if it didn't, that would probably require a lot of work).

thats certainly the hope! we'll see if we have enough time to make it happen X3

(+1)

Yeah, because this VN has the most storytelling potential I've ever seen. Keep up the good work. 👍